Step 3: Abilities

Once you've settled on your characters attributes its then time to consider just what they know or can do.

You need to think about whether they're naturally talented, they have some skill or if they are highly knowledgeable.

Talents are things which you don't usually train to learn, you just know them. Skills are things which you have some natural aptitude for but you can also learn. Knowledges are all trained and take time to learn.

Point Allocation
 

Once you've decided, just like you did with your attributes, what you want to as primary, secondary and tertiary.

The abilities you want to be primary then have 13 points to spend

The abilities you want to be secondary have 9 points to be spent on them. The abilities you decided to be your tertiary set have just 5 points to spend on them.

Talents
·      Alertness

·      Athletics

·      Brawl (Determines your unarmed combat damage)

·      Dodge (Determines how many dodges you have)

·      Empathy

·      Expression

·      Intimidation

·      Leadership

·      Streetwise

·      Subterfuge

Skills
·      Animal Ken

·      Crafts (Specific craft type)

·      Drive

·      Etiquette

·      Firearms (Determines your ranged combat damage)

·      Melee (Determines your melee combat damage)

·      Performance (Specific performance type)

·      Security

·      Stealth

·      Survival (Determines how well you can hunt for blood)

Knowledges
·      Academics (Please specify a field of study (e.g. religion, philosophy, geography etc))

·      Computer

·      Finance

·      Investigation

·      Law

·      Linguistics

·      Medical

·      Occult

·      Politics

·      Science (Please specify a field of study (e.g. biology, chemistry, physics etc))

What Do the Levels Mean?
Level 0 means you are completely untrained and will struggle to use the ability.

Level 1 means you have a very basic understanding of the ability.

Level 2 means you have a good amount of training or knowledge in this ability.

Level 3 means you have an excellent amount of training or knowledge in this ability.

Level 4 means you have spent a great many years studying this ability and are a specialist in your own field.

Level 5 means you have spent almost a lifetime or longer in pursuit of perfection in this ability.

Limits
 

You may not have any level 5 abilities at this stage; these may be purchased later on.

You may not have more than 3 level 4 abilities at this stage.

Melee and firearms are capped at 2 at character creation, the has very strict laws regarding weaponry and firearms and unless you have spent a great deal of time in the police force or army it is unlikely you will be very highly trained.

Brawl is capped at 3 at character creation and unless you have spent the majority of your (un)life in situations that require large amounts of self defence or combat it is unlikely you will have a high level of brawl.

Step 4: Clan Influences